While at UNI I also developed some modelling skills, With the desire to understand the game development workflow.
Tasked with creating a diorama, I created a whale island that is animated swimming through the ocean. This is one of my personal favourites where it comes to style, theme and overall aesthetic.
High Poly Character
Tasked with creating a high poly model that was possed. I created a cartoon wizard practising his mysterious unknown magic. This was my first attempt at high poly and I'm aware that I have a long way to go.